![]() ![]() We assume that you are using rustup, the standard installer for the Rust toolchain. It deviates from it based on what worked best from me, includes corrections, and expands it to discuss how to achieve Mac Catalyst support, and to how to get your iOS app and Rust library compiling for the App Store (which unfortunately requires LLVM hacking to work properly). Note: this tutorial is based upon Emil Sjölander’s excellent Rust on iOS tutorial. The reasons for this involve a discussion that is beyond the scope of this post, but I’ll briefly mention that at time of writing, Swift does not even include support for fixed-length arrays.Īs a result, I eventually deemed it necessary to write Piccolo’s Othello AI in Rust, which does lend itself to fast, performant software with a minimal footprint, and to integrate the resulting Rust component into the Piccolo iOS and macOS app, which is written in Swift. However, Swift is not a language that lends itself to the programming of highly optimized and performant AIs. In 2022, native iOS and macOS applications are written in Swift. This implies the need to evaluate up to hundreds of thousands of different boards per turn, which implies the need for a performant AI core. Othello AIs, like chess AIs and many other AIs, depend on evaluation functions to look four, five, and in some cases (such as, for example, when up against demanding human players) eight or nine moves ahead, analyzing many board configurations in order to determine the best move. Othello is a well-known Japanese board game, and in order for Piccolo to ship as a full-featured application, an Othello AI must be provided as a necessary component. I write Piccolo, an Othello app for iPhone, iPad and (via Mac Catalyst) macOS. ![]() Rust on iOS and Mac Catalyst: A Simple, Updated Guide ![]()
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